STICKMAN.THE WORKBENCH / 001Back to the game ↗
WATCH. COMPARE. REFINE.

Behavior studio.

Every move. Both sides of the hit. One place to see what works.

42LIVE STUDIES
SHARED GAME ANIMATIONS
WEAPON
Fighter Partner / opponent Health Balance42 behaviors
FROM THE REFERENCE

Still to choreograph.

These are ideas from the video, not playable behaviors yet.

Low evade & counterSweep follow-upsMore head / body reactionsAerial flipGround rollStaff vault & throwTwo-sided strikeWeapon disarm